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VR DRONE PROJECT

For this project I wanted to create a drone character for my VR Character Showcase Project. I wanted to use PLasticity for modeling, I then used the Blender bridge to move parts over, then from Blender I used GoB to get the work into ZBrush where I did some model polishing, built a game resolution model and added UV's and then sent the results into Substance Painter to do baking of textures and final build for materials to send to the Unreal Engine.

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Big_Z_Circle_VA_White_1Kx1K_001.png

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