
GETTING STARTED IN ZBRUSH
This learning series will get you up and running as quickly as possible. I'll show you the ins and outs of the basics of digital sculpting in ZBrush.
CLICK TO DOWNLOAD MY ZBRUSH HOTKEY CHEAT SHEET
INTRODUCTION TO DIGITAL SCULPTING IN ZBRUSH
In this video we will look at how to get started in ZBrush. This 2 hour video will cover all the basics to quickly get you familiar with the program, tools and sculpting techniques.
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CLICK TO DOWNLOAD MY INTERFACE AND HOTKEYS FOR ZBRUSH
SIMPLE FACE - EARS, NOSE, MOUTH AND EYES
Lets take a look at how to digitally sculpt in Zbrush some basic forms of the face. We will cover the nose, mouth, eyes and ears.
BLOCKING SIMPLE SHAPES WITH PRIMITIVES
This video will cover how to utilize ZBrushes primitives system to learn how to block out Primary shapes. We will look at the importance of using reference images using Pureref, we will look at methods of how to create image planes (Images loaded into ZBrush to model over). We will take a look at how to take our base shapes and turn it into high resolution geometry in ZBrush using the power of polygroups, their creasing tools and using dynamic subdivision levels.
SECONDARY AND TERTIARY FORMS ALONG WITH RENDERING
In this video we will cover quite a bit of ground on how to add secondary and tertiary details to our models. We will look at the artist "orb" and his amazing brush set. I'll also cover how to set up render options in ZBrush to render out a high quality professional look.